Campaign
Ten chapters with a boss every ten levels and a final super boss. Each clock has its own boards.

Turn-based strategy · iOS & Android
Every gate changes the game
Steal number gates from your rival, multiply your robot army and fuse it into a titan for the final duel. Short matches, decisions that matter.
Try it right here
Your blue army has 15 robots and the red one has 20. On this row you cross a +5 and the rival crosses a ×2. Leave it, or steal their gate.
How to play

STEP 1 · MOVE
Take a gate from the active row and drop it in your lane, the rival's lane or a later row. Once confirmed, it's locked for both sides.

STEP 2 · CROSS
Each army crosses the gate in its lane. +8, −6, ×3 or ÷2: order matters, and a 0 can come back with an addition.

STEP 3 · DUEL
Your robots fuse into a 3D champion. The bigger number wins and the difference survives.
Game modes
Ten chapters with a boss every ten levels and a final super boss. Each clock has its own boards.
Surviving robots carry over to the next room. Choose wisely at camp: rescue or loot.
Three untimed rooms with an optional goal. Keep your streak and catch up on days you missed.
Fresh three-room routes with their own code. Save your favourites and share them.
Three arenas
Solar Harbor
Magma Forge
Polar CitadelPress & creators
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